Dark Radiance

Glantri City
Episode 10

Cannech, ordered by Gretchen, snuck ahead of the paladin and questioned the Mad Oracle about the source of the terrorist activity. However, the answer ‘one of the thirteen princes’ wasn’t quite what he was expecting. The Oracle also advised him to be in Glantri City for the Gondala Games, to learn more about what was going on.

When the paladin learned that the PCs had tricked her, she was furious. However, Patrin calmed her rage, telling that she wasn’t entirely privy to the ways of the Star Dragon. The paladin, who told them to use the name Angharad for her, calmed down and said she would stay with the PCs as they might be the real source of her divine vision about aid for the people of Darokin. The PCs returned to Blackstone.

Before the train left for Glantri City, Ingrid investigated the records of Patrin’s parents, finding out the old floatstone farm that had once belonged to them before they had sold it off under mysterious circumstances. Ingrid met a red-scaled dragonborn called Rowdy Brasstail, who was managing the farm, and a smaller blue-scaled dragonborn who called herself Priss Brasstail, who had an uncanny resemblance to Patrin. Ingrid persuaded Rowdy and Pris to visit Glantri City with her, under the pretext of setting up a business deal with Cannech’s forge.

The PCs got on the train and travelled back to Glantri City. Ingrid introduced the dragonborn to Patrin; while Rowdy talked business with Cannech, Priss snapped at Patrin who realised that he was talking to his sister. After Priss finished her yelling, she told Patrin how her father had been a no-good gambler and had gambled away the farm. She also said that their mother had vanished and she wasn’t sure where she was now. All that she had left was a life working on a farm that her family no longer owned, and a strange card that she showed to Patrin, with the symbol for a ‘Star’ on it.

Ingrid noticed a mysterious, somewhat rogueish elf who and tried to set up an encounter between him and Angharad. However, the paladin didn’t get entirely drunk and staggered, leaving Ingrid to strike up a conversation with the elf, who said his name was Bran and that he was an information broker.

Gretchen went to her cabin and read a book.

When the PCs arrived in Glantri City, they were hailed as heroes! They were approached by a mysterious figure in a dark cloak – it was Prince Rupert in disguise! He invited Gretchen to a dinner at the Boldavian ambassador’s mansion, while the other PCs went shopping. Cannech worked on a gondala for the mid-winter games, to represent his forge, and everyone enjoyed a pleasant few days in the city.

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Off the Rails
Episode 9

The PCs were travelling to New Kolland by lighting rail, in order to find the Mad Oracle. However, as they were travelling, Cannech noted that the train was going too fast. The PCs hurried to the engine carriage, where they saw that hooded, cloaked terrorists were attacking the lightning elemental that powered the carraige. A mysterious figure on a dragon was flying up overhead, keeping up with the train. Altani lunged forward and attacked the elemental, while the others attacked the ritualists. The figure on the dragon cut the rope and flew away.

Gretchen realised that the hooded figures were all students from the magical academy. However, the train was going too fast for anyone to slow it down and it looked like it was going to fall off into a chasm. Ingrid came up with a desperate idea to release the lightning elemental and to create a dimensional on the elemental’s wake, into the Elemental Chaos.

The mad idea worked and the train was stranded on a stange, floating island in the midst of the Chaos. Luckily, the train had crashed into a Githzerai monastery, where the local inhabitants wanted to ‘rescue’ the train survivors from disaster and free them from the shackles of their minds. The PCs persuaded the Githzerai to ‘rescue’ the student terrorists and return the train to Glantri. A rift opened up, and the train appeared at the end stop, right on schedule! Meanwhile, the PCs had further learned from the students’ Elemental Liberation Front that there was a secret organisation funding Glantrian fringe groups – the question was, to what end?

Meanwhile, they walked around the frontier town of Blackstone, glad to be off the train. They discovered that there was another adventurer in town, an eladrin paladin who wanted to ask the Oracle questions about how to save Darokin from the shadow elf invasion. But the Oracle would only answer on question before vanishing. Whose need was greater – the PCs, who wanted to ask about the source of the terrorist activity, or the beleaguered villagers of Darokin?

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Grand Army Day
Episode 8

It was Grand Army Day and the PCs were in Aalban with the Beckenbauer Family. Given the success at returning the lost von Bek family estate to the crown, Gretchen had been invited to give a speech by House Ritterberg, at the opening of the new military academy. Gretchen’s father emphasised that she must get this right and be more than a continual disappointment to her family.

The new training academy was unveiled; a floating sky fortress powered by crystals. While Gretchen worked on her speech, Cannech and Patrin wandered around, exploring. Cannech noted how the academy had an impressive collection of caged monsters, used to train soldiers how to combat these menaces. Meanwhile, Patrin counselled a man in an impressive uniform who had to give a speech that frankly terrified him.

The speeches were delivered successfully – Gretchen didn’t screw things up, and it turned out that Patrin’s new friend was none other than Prince Rupert von Drachenfels, current ruling prince of Aalban province. At the cocktail party afterwards, Rupert thanked Patrin in person and then became distracted by fascinating magical conversations between Ingrid and Gretchen about high thaumaturgical engineer. However, Rupert soon showed more interested in Gretchen and Ingrid stalked off in anger. She then encountered an arrogant, blue-haired elf who seemed to show contempt for all of the nobility around him. The elf left the gathering and went to the power crystals that kept the floating academy aloft. He said an incantation and the image of a great, abyssal dragon filled the sky. The dragon smashed into the crystals and the academy started to drop the air!

While the assembled wizards quickly kept the academy from falling, disaster threatened the academy as the monster cages broke open. The assembled PCs had to choose between helping out an important noble being attacked by a red dragon, and a group of school children being menacd by a gelatinous cube. The PCs chose to help the school children, and finished of the gelatinous menace. However, the noble died and the red dragon escaped.

The mysterious blue-haired elf died in custody, laughing.

Prince Rupert, shocked by the attack, asked the PCs to investigate rumours of terrorist activities. However, the PCs had other leads they wanted to follow up, including one about an oracle who would answer any question put to her before vanishing!

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The Greatest Prize
Episodes 5 to 7

Cannech was approached by a soldier called von Bek, who said that there was an Alphatian nobleman squatting in a castle in the Aalbanese mountains. The Alphatian gave von Bek’s men food and hospitality for the night, but served him his own men during dinner. Von Bek fled and now wanted vengeance.

The plan was for the Stormwardens to infiltrate the castle, while von Bek’s men attacked during the night on a pre-arranged signal. The Stormwardens approached the castle, where they were given hospitality. The Alphatian seemed like a nice chap, however. Von Bek attacked when the signal wasn’t given, fearing that the infiltration team had been compromised. The Stormwardens fought off von Bek, but the Alphatian, Myrkin, was disappointed that they hadn’t come forward and then dropped them in an elemental puzzle dungeon. The Stormwardens escaped the dungeon but found that Myrkin had been dead for some time.

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The Shadow of Ethengar
Episode 4

In Glantri City, Canneach was enjoying his new business. Meanwhile, Ingrid was summoned before the military, to learn that she was ‘rewarded’ with a new commander of her squad, First Lieutenant Gretchen from Aalban. They were then given the mission to investigate unrest on the Ethengarian border. They found the trading town of Bramyra mostly deserted. Canneach attempted to find out news from the local bank. However, this failed abruptly when Altani caused a ruckus after the dwarf banker refused to serve her port. The banker sicced his green wyrmling dragon on Altani. Canneach dragged Altani out of the bank, the rest of the PCs following. Canneach was left the knowledge that he had broken the strict laws of dwarven hospitality, and there may be repercussions in his future.

Meanwhile, Patrin angered a fortune teller, an oracle of the Moon Dragon, while Ingrid learned some disturbing prophecies from her, including the knowledge that Patrin had inherited a curse of his father’s, and that Ingrid’s plan to rule Boldavia could be achieved with something called the ‘dark radiance’.

The Stormwardens travelled north to a farm, based on the oracle’s advice, finding that it was in the process of being raided by Tajiit clan Ethengarians and that the small half-orc family there had been butchered.

Gretchen attempted to guide the party to the gathering of the Tajiit clan, but succeeded only after being lost on the endless, rolling grasslands.

They were approached by Ethengarians. Ingrid attempted to bluff her way through, but they quickly saw through the party’s disguise and were captured, brought forth before the Tajiit Khan. There, Ingrid was shocked to discover that the Khan’s new advisor was none other than Lord Orlov! Gretchen tricked Orlov into revealing himself as a Glantrian and a fight broke out, that ended with the possessed Khan defeated, and Lord Orlov’s spirit fleeing after Altani slew his body. Ingrid attempted to trap his spirit, but failed.

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Larvik's Island
Episodes 2 and 3

The PCs were ordered to investigate a matter of inheritance. The wizard Larvik had a small pocket dimension in the Elemental Chaos up for grabs, only it was hard to determine his heir. The PCs found one possible heir, an accountant, and investigated the claim. They met two other rivals on the small island – Mattor, an undead wizard, and rival nobel from Bergdhoven. Eventually, they explored the island and determined the Larvik’s lair was the in the island’s centre. They entered the dungeon and worked through various puzzles, culminating in a terrifying fight against an iron golem. Finally, they achieved the inheritance – power of the pocket dimension.

Canneach seized control of the power, while all of the souls trapped in the island were released. Patrin attempted to guide them ‘onwards’, but failed, but Ingrid guided them to the domain of the vampire spirit she had made a pact with.

Canneach collaped the unstable realm and sold the residuum, where he bought himself a dwarvesn smithy in Glantri City.

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Night of the Vampire
Episode 1

The PCs were invited to a wedding in Boldavia by Ingrid’s cousin, Laina Vandevic, who was getting married to a nobleman, Iago Moubotka. Laina had received strange letters from a stalker left on her dressing table, written in blood and warning her not to marry Iago. She hoped that Ingrid could protect her and was unlikely to be involved in the events.

The PCs found Boldavia perpetually under cloud-cover, due to the rule of the vampire prince, Morphail. They spent the first night at the mansion sneaking around. Canneach looked unsuccessfully for secret passages, Patrin chatted to the servants and Altani found an interesting book in the library that was under lock-and-key. She encountered Lord Gustav Vandevic in the library, and found him suspicious. She reported this to Ingrid and Canneach, who staked out the library. They found Lord Gustav opening a secret panel in the wall and reading a book about vampire hunters! Canneach attempted a distraction, but failed. Summoned guardians appeared and spectral hounds patrolled the mansion. Canneach snuck back to his room, while Ingrid had to endure Lord Gustav upbraiding her about keeping her bestial servants under control.

The next day, the PCs entered the tournament. Cainneach won the archery contest, beating an elf, who graciously gave him a bottle of elven wine to show that he was a good sport. Altani failed to win the equestrian events, but only due to her competitor, Lord Vasil Ourosco using a magical phantom steed. Ingrid also met up with her enemy, Lord Orlov, who wished revenge on Ingrid after some dark deeds in their shared past.

That night the PCs attended the dinner and then the masquerade ball. Andrew Vandevic, the bride’s cousin, arrived after going on a hunt with Iago Moubotka. Halfway through the ball, Vandevic attacked Iago, framed the PCs for murder and fled the mansion with Laina. The PCs persuaded their captors that there was an illegal vampire on the loose and they worked out where his lair was. They engaged the vampire in a desperate struggle, but were hard-pressed. Finally, they fled and lured the vampire to running water, where they were able to defeat him. Laina was reunited with her betrothed.

Ingrid found that one of the guests, the tiefling Countess Constantina Brezovo, who had provided some assistance throughout the affair, was in fact a member of the Raven’s Eye, Prince Morphail’s secret police.

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Stuck in the Mud
Episode 0

The PCs were assigned their first mission – assigned for ranging missions in the Great Crater in New Kolland. They met Corporal Irik, a slightly insane kobold, who wanted to give them a real ‘seasoning’ mission. Previous squads of recruits had not returned. The PCs were asked to enter the laboratory of an earth elementalist in the chaos zone, and retrieve the elementalist’s staff of power. They found the bodies of the previous recruits and cut their way through dreaded bullywugs and mud elementals. However, they failed to retrieve the staff and it was sucked into the elemental chaos. More senior squad mages were later despatched to close the portal.

Unassigned Loot

  • Level 2 Magic Item.
  • Level 1 Ritual Scroll.
  • 100 GP worth of Gems.
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